Bored of tetris, space invaders … ?
Three rules and many new forms of gameplay:
- Each game must be made in less than seven days,
- Each game must be made by exactly one person,
- Each game must be based around a common theme i.e. “gravity”, “vegetation”, “swarms”, etc.
Impossible ? Check out “eperimental gameplay project” ! This was started as an academic project at Entertainment Technology Center at Carnegie Mellon University and is now opened to everybody.
How they did this ? -> How to Prototype a Game in Under 7 Days